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Stronghold: Legends

Posted in STRATEGY by bombsoft on September 11, 2008

Stronghold Legends is a dramatic addition to the Stronghold series, combing a range of new gameplay innovations including a new strategic conquest style of play and exciting new multiplayer modes. Gamers can play as King Arthur and his Knights of the Round Table, Count Vlad Dracul or relive the heroic sagas of the mighty Siegfried of Germany in twenty-four missions that span across three unique campaigns.

CODE
http://rapidshare.com/files/5034265/RF.part1.rar
http://rapidshare.com/files/5034631/RF.part2.RAR
http://rapidshare.com/files/5034954/RF.part3.RAR
http://rapidshare.com/files/5035177/RF.part4.RAR
http://rapidshare.com/files/5035292/RF.part5.RAR

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Great Battles of WWII: Stalingrad

Posted in STRATEGY by bombsoft on September 11, 2008

The plot of the game unfolds during the period of July 1942 – January 1943 and tells the story of one of the most dramatic episodes of World War II. Featuring two detailed campaigns, the game will let the player take command over Wehrmacht and lead the German forces into the city, then switch to the Red Army and liberate the Soviet stronghold from the occupants and obliterate the 6th Army under the command of Gen. Paulus. In contrast to many other RTS games out there, each mission in “Great Battles of World War II: Stalingrad ” is created with historical authenticity in mind and with reference to the actual place and time to real events that took place during the war. Besides, the missions are created in such a way that campaigns give an authentic picture of events at the theatre of war operations.

CODE
http://rapidshare.com/files/5014788/GBWWIIS.part1.rar
http://rapidshare.com/files/5014896/GBWWIIS.part2.rar

Strategic Command 2 Blitzkrieg

Posted in STRATEGY by bombsoft on September 11, 2008

Strategic Command 2 rounds up the usual suspects of World War 2 operations. Players will have the chance to blitz through Poland, storm the beaches of Normandy, fight in the freezing forests around Bastogne or the scorching deserts of North Africa. Players can also opt to play through the battles between the Germans and Soviets in Operation Barbarossa. Some of the scenarios, like Market-Garden, are small enough to be completed in the space of an hour. Others, like the early German offenses, can occupy several hours. Players who aren’t satisfied with the current offerings, can use the rather extensive editor to create their own scenarios.

CODE
http://rapidshare.com/files/5032074/SC2BK.rar

Empire Earth

Posted in STRATEGY by bombsoft on September 11, 2008

The core concept should be familiar to any real-time-strategy fan. Empire Earth has your citizens (called peasants in Age of Empires) gather resources so you can build various buildings and units. You have to gather wood, gold, stone, and food, as in the earlier game, but Empire Earth adds iron to the mix. Food is gathered from various colorful animals dotting the map, wood from forests, and the minerals from deposits scattered around. Gather enough stuff and you can advance through the ages; there are 16 of them here, from humankind’s prehistoric past all the way to the future some 200 years hence. At the beginning, you’ll be fielding club warriors, and at the end, massive robot tanks. In the middle you’ll build archers, knights, infantry, tanks, etc. All told, the game features 20 buildings and some 200 units.

CODE
http://rapidshare.com/files/5131980/EE1.part1.rar
http://rapidshare.com/files/5132310/EE1.part2.rar
http://rapidshare.com/files/5132497/EE1.part3.rar
http://rapidshare.com/files/5132669/EE1.part4.rar

Warcraft 3 reign of chaos

Posted in STRATEGY by bombsoft on September 11, 2008

Warcraft III: Reign of Chaos needs little introduction, and neither does Blizzard, the company that created it. The worldwide July 3 release of Warcraft III, which shipped about 5 million copies in its first run, seems like a suitably momentous occasion, given that the game itself is both so highly anticipated and has been such a long time in the making. Considering that many have long since preordered the game and that the remaining copies are likely to fly off the shelves, giving a critique of Warcraft III almost seems like a moot point. It’s like trying to convince someone whether or not to go see a movie like Star Wars: Episode II. Fortunately for those who intend to play it no matter what anyone says, they’ll find their time with Warcraft III to be very well spent. Sure, Warcraft III isn’t a revolutionary departure from the conventions of real-time strategy gaming. But it’s as good of an offering in the genre as there’s ever been, featuring a superb story, carefully refined gameplay, plenty of depth, the best online multiplayer mode in any real-time strategy game to date, and the excellent production values you’d expect from a Blizzard product.

CODE
http://rapidshare.com/files/4233553/WIII.part1.rar
http://rapidshare.com/files/4234538/WIII.part2.rar
http://rapidshare.com/files/4236479/WIII.part3.rar
http://rapidshare.com/files/4239017/WIII.part4.rar
http://rapidshare.com/files/4358078/WIII.part5.rar
http://rapidshare.com/files/4357951/WIII.part6.rar

Heroes of might and magic 2

Posted in STRATEGY by bombsoft on September 11, 2008

Heroes of Might and Magic 2 is, as the title suggests, a sequel to an earlier game in the same ilk; namely, a turn-based strategy game which doesn’t run in real-time. You explore maps, visiting special sites and collecting resources, whilst fighting battles in order to win overall control of an area. If you’ve played battle strategy games on other platforms before then the critical difference between this game and many others is that you can take as long as you like over your moves – like a board game you take it in turns with the computer players (or friends) to move. Whether you like this or not is a personal choice, but it does mean that there are no play-mechanics here that you couldn’t simulate with an elaborate board game. It’s a dice-based RPG writ large.

The game is fundamentally divided into two sections – exploration and battles. Each turn you have a certain number of moves you can make, and if these moves take you into a position where an enemy is already present then you progress into a battle with them – it’s as simple as that. As you move your characters around the screen, journeying on a fixed square grid, you reveal new areas and build up a giant map which scrolls around the screen at your whim. At the start of a level you can see only the area immediately around you, but as you progress more of the land is opened up. On each level your overall aim is usually to locate and defeat specific enemies – generally speaking you must vanquish all enemies and capture their castles.
CODE
http://rapidshare.com/files/4126688/HEROES2.rar

Black and White

Posted in STRATEGY by bombsoft on September 11, 2008

The player takes on the role of a god, ruling over an island populated by various tribes. The player’s control over the island is manifested in the Hand, an animated on-screen hand which can move or throw people and objects, tap houses to wake their occupants, cast miracles, and do many other things. Use of the keyboard and buttons in the game is purposely low; to add to the sense of realism, the mouse-controlled hand can perform every function in the game.

Generally speaking, the goal of a level is to gain control over every village on the island. This is accomplished through the performance of impressive acts that will cause the villagers to believe in the player. Villagers can be swayed by everything from helping them with day-to-day tasks to terrorising them with fireballs and lightning storms. Another important element of the gameplay is the player’s Creature — a pet of sorts that can be trained to do almost anything, thanks to the game’s complex AI, developed by Richard Evans. This Creature is trained by being placed on a leash while the player demonstrates the action the Creature is to learn using the Hand. With time and repetition, it can perform complex functions that will allow it to serve as the player’s avatar in the world.

CODE
http://rapidshare.com/files/4121526/BAW.part1.rar
http://rapidshare.com/files/4121715/BAW.part2.rar

Total anhillation core Contingency exp.

Posted in STRATEGY by bombsoft on September 11, 2008

expansion features 25 new missions, with 12 for each of its campaigns. There is an Arm bonus mission named “Krogoth Encounter,” set during the original game (and thus could technically be considered a “lost mission”) during the Galactic War on the metallic world of Core Prime as the Arm was slowly making its way to domination. The level is available only at Hard difficulty and pits the player against experimental Krogoth Kbots.

The 75 new units the expansion pack comes with include seaplanes capable of landing underwater, aqueous metal deposits and structures (such as the floating “Naval-Series” heavy laser turrets and missile turrets), hovercraft, amphibious Kbots, pop-up turrets, and rapid-fire plasma cannons, among many others. It also, aside from its plethora of whole new worlds, has new natural disasters, mainly the unpredictable earthquakes of Temblor, a planet whose only habitable land lies on mountains high above clouds.

The expansion comes with 53 multiplayer maps, featuring all-new environments such as lusch, slate, crystal, urban, and sea-coral. It also fixes various bugs and glitches in the original game.

CODE
http://rapidshare.com/files/4021684/Total_Annihilation.part1.rar
http://rapidshare.com/files/4006987/Total_Annihilation.part2.rar

Civilization 3

Posted in STRATEGY by bombsoft on September 11, 2008

It’s quite a time since Sid Meier imagined and created Civilization I – the most advanced and complex strategy game ever created. Now we have Civilization 3 in stores. Even more advanced, very rich in options, and finally – with really improved graphicsJ “The Way of Strategy” is still the only game’s passion, and still highly appreciated by players.
Civilization requires sharp decisions from players now. It became really harder to complete the easiest difficulty level. Computer opponents make more warriors and advance faster, therefore I recommend you to start playing from the easiest level to learn multiple improvements and changes. You will feel what I mean on your own skin after first several hundred years have passed!
As always, it’s up to you to decide whether you wish to advance your people to almost god heights, or to battle all neighbors and join their tribes to your nation. It can be probably a similar tribe too, if you’ve played not smart enough, hehe
Here are some features I consider really great and want to point to:
a) Interface became a bit easier to control your “very very big and very mighty” (repeat 3 times as mantra) Empire J
Units can get diseased!
c) Peace can be even more peaceful now – more political deals in your inventory. This adds to the number of possible game endings.

CODE
http://rapidshare.com/files/3696376/Civilization_3.part1.rar
http://rapidshare.com/files/3706603/Civilization_3.part2.rar

Dune 2000

Posted in STRATEGY by bombsoft on September 11, 2008

Strategy game based on the series of successful sci-fi novels by Frank Herbert and long-awaited sequel to the strategy game Dune (for Mega Drive and Amiga). The game boasts good design and playability. There are high-quality mini-movies incorporated into the game (John Rhys Jones is among the actors featured).

CODE
http://rapidshare.com/files/3688405/Dune.zip

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